Patch notes for version 0.5
Here are the fixes and additions for this version:
- Fixed collision not being enabled for rocks around Water Tower islands
- Fixed show button prompts option not applying when loading a save
- Fixed camera jittering when climbing certain vines
- Fixed a minor visual artifact on the first dragon's tail
- Fixed altitude meter's color not starting as white at base altitude
- Fixed being incorrectly able to climb down vines in certain spots
- Fixed a checkpoint at Water Tower islands spawning inside ground
- Removed the ability to climb on the backside of vines
- Reworked flight ring visuals
- Various visual tweaks to the game world
- Changed climbing with gamepad's analog stick to use 2 fixed speeds instead of the speed being fully analog
- Adjusted climbing animation speeds to match more closely with the movement
- Made sideways climbing on vines slower
- Split video options into two categories (game and video)
- Added various graphics quality options
- Added option to change anti-aliasing mode
- Added DLSS support for RTX GPUs (Windows only)
- Added an option to reset gamma to default value
- Added macOS support
0.5.1
- Fixed ending cutscene not playing properly